SAGA Space Architects SAGA Space Architects

Architectural Principles

Mars is the ultimate blank canvas and when we start to design architecture on its surface we cannot simply transfer the established principles from earthly architecture. We have to look at the unique characteristics on Mars and let those define a new standard for architectural form, function and aesthetic.

Here we collect some of the instances where architecture on Mars stands out. These principles will all play part in the design of functioning vernacular habitats.

Stair angle. 32% earth gravity makes vertical movement easier.
Pressure forms. Pressurised habitats want to become spheres.
Radiation variance. Cosmic radiation is strongest at zenith and decreases
            towards the horizon, thus needing less shielding there.
3D Printed forms. Robotic swarm printers print rounded corners and ramps 
            to access upper layers.
Sulfur Concrete. High sulfur contents + decreased gravity makes concrete
            six times stronger than earth's.
Carve then print. Soft cliff tuff is carved and used as 3D print material.
Inside Outdoors. Shielded habitat gets reflected sunlight from mirrors.
Uigennemskuelighed. Enrichen the long term spatial experience by 
            complicating circulation.
Vertical Labyrinths. Stairs are easier to climb on Mars, allow efficient
            use of space, provide exercise, and make space less predictable.
Variance through form. Deconstructing monoliths to prevent spatial boredom.
Texture and color. Using color psychology and textures to make stimulating
            spaces.
Biophilic design. Tending plants and being in nature will be a favorite 
            pastime.
Bamboo. Can grow one meter a day and rival steel in strength.